{"id":23159,"date":"2025-05-13T15:41:46","date_gmt":"2025-05-13T18:41:46","guid":{"rendered":"https:\/\/mcamb.eng.br\/blog\/?p=23159"},"modified":"2026-05-13T10:42:06","modified_gmt":"2026-05-13T13:42:06","slug":"reinventer-l-experience-ludique-a-l-ere-numerique-le-cas-de-revolt-game","status":"publish","type":"post","link":"https:\/\/mcamb.eng.br\/blog\/reinventer-l-experience-ludique-a-l-ere-numerique-le-cas-de-revolt-game\/","title":{"rendered":"R\u00e9inventer l\u2019exp\u00e9rience ludique \u00e0 l\u2019\u00e8re num\u00e9rique : Le cas de Revolt Game"},"content":{"rendered":"<h2>Introduction : L\u2019\u00e9volution du divertissement num\u00e9rique en 2024<\/h2>\n<p>\nLe paysage du divertissement interactif conna\u00eet aujourd\u2019hui une m\u00e9tamorphose rapide, port\u00e9e par l\u2019avanc\u00e9e technologique et la recherche constante d&#8217;engagement renouvel\u00e9. Selon une \u00e9tude r\u00e9cente de l\u2019<em>Interactive Entertainment Association<\/em>, l\u2019investissement mondial dans les jeux mobiles et en ligne a culmin\u00e9 \u00e0 <strong>250 milliards de dollars en 2023<\/strong>, soulignant l\u2019\u00e9mergence de tendances innovantes qui red\u00e9finissent la participation des utilisateurs.\n<\/p>\n<p>\nAu c\u0153ur de cette \u00e9volution, de nouvelles plateformes cherchent \u00e0 transcender les mod\u00e8les traditionnels, en adoptant des approches plus immersives, sociales, et adaptatives. La comp\u00e9tition est f\u00e9roce, et la diff\u00e9renciation repose aujourd\u2019hui sur la capacit\u00e9 \u00e0 proposer une exp\u00e9rience utilisateur \u00e0 la fois captivante et authentique. Sur ce territoire en pleine expansion, certains acteurs innovent en int\u00e9grant des technologies sophistiqu\u00e9es pour renforcer l\u2019engagement, tout en respectant les exigences d\u2019accessibilit\u00e9 et de simplicit\u00e9.\n<\/p>\n<h2>Innovation et engagement : Comprendre la mont\u00e9e des plateformes de jeux interactifs<\/h2>\n<p>\nLes plateformes de jeux modernes doivent d\u00e9sormais conjuguer plusieurs d\u00e9fis : offrir des m\u00e9caniques de jeu immersives, garantir une accessibilit\u00e9 fluide, et maintenir une communaut\u00e9 active. En ce sens, la conception d\u2019applications ludiques repose sur une compr\u00e9hension fine des attentes des nouveaux utilisateurs, qui recherchent plus qu\u2019un simple divertissement : ils exigent une exp\u00e9rience sociale, comp\u00e9titive, et souvent \u00e9ducative.\n<\/p>\n<p>\nUne \u00e9tude men\u00e9e par <em>Game Developers Conference (GDC)<\/em> r\u00e9v\u00e8le que <span class=\"highlight\">70%<\/span> des joueurs pr\u00e9f\u00e8rent des jeux qui proposent un retour d\u2019informations en temps r\u00e9el, tout en favorisant l\u2019interaction communautaire. Cette tendance acc\u00e9l\u00e8re l\u2019int\u00e9gration de fonctionnalit\u00e9s sociales et des interfaces intuitives, n\u00e9cessaires pour captiver un public de plus en plus exigeant.\n<\/p>\n<h2>Le r\u00f4le strat\u00e9gique des nouvelles applications dans l\u2019\u00e9cosyst\u00e8me ludique<\/h2>\n<p>\nDans cet environnement, les applications mobiles deviennent un levier essentiel pour capter l\u2019attention des utilisateurs. Elles offrent la flexibilit\u00e9 de jouer partout, tout le temps, et leur conception s\u2019oriente vers une exp\u00e9rience utilisateur optimale, avec un design \u00e9pur\u00e9 et une jouabilit\u00e9 fluide.\n<\/p>\n<p>\nC\u2019est dans cette optique que des plateformes telles que <a href=\"https:\/\/revolt-game.app\/fr\/\"><strong>essayer l&#8217;app Revolt Game<\/strong><\/a> s\u2019inscrivent comme des r\u00e9f\u00e9rents dans le domaine. En combinant des m\u00e9caniques de jeu innovantes, une interface intuitive et une forte dimension communautaire, Revolt Game incarne parfaitement cette nouvelle g\u00e9n\u00e9ration d\u2019applications ludiques. La plateforme propose ainsi une immersion totale dans un univers o\u00f9 la comp\u00e9tition et la collaboration cohabitent harmonieusement.\n<\/p>\n<h2>Les crit\u00e8res de cr\u00e9dibilit\u00e9 et d\u2019efficience d\u2019une plateforme de jeu de qualit\u00e9<\/h2>\n<table>\n<thead>\n<tr>\n<th>Crit\u00e8res<\/th>\n<th>Description<\/th>\n<th>Exemples concrets<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>Innovation technologique<\/td>\n<td>Utilisation de nouvelles technologies pour enrichir l\u2019exp\u00e9rience<\/td>\n<td>Int\u00e9gration de r\u00e9alit\u00e9 augment\u00e9e, IA, interactions en temps r\u00e9el<\/td>\n<\/tr>\n<tr>\n<td>Accessibilit\u00e9<\/td>\n<td>Conception intuitive, compatibilit\u00e9 multiplateforme<\/td>\n<td>Interface simple, compatibilit\u00e9 iOS\/Android<\/td>\n<\/tr>\n<tr>\n<td>Communaut\u00e9 et social<\/td>\n<td>Fonctionnalit\u00e9s favorisant l\u2019interaction entre joueurs<\/td>\n<td>Forums int\u00e9gr\u00e9s, d\u00e9fis en \u00e9quipe, classements publics<\/td>\n<\/tr>\n<tr>\n<td>S\u00e9curit\u00e9 et fiabilit\u00e9<\/td>\n<td>Protection des donn\u00e9es et stabilit\u00e9 technique<\/td>\n<td>Chiffrement, serveurs robustes, mises \u00e0 jour r\u00e9guli\u00e8res<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h2>Conclusion : La promesse d\u2019une exp\u00e9rience ludique renouvel\u00e9e<\/h2>\n<p>\n\u00c0 l\u2019heure o\u00f9 le secteur du divertissement num\u00e9rique ne cesse d\u2019\u00e9voluer, la r\u00e9ussite r\u00e9side dans la capacit\u00e9 des d\u00e9veloppeurs et des plateformes \u00e0 anticiper les besoins des utilisateurs tout en proposant une exp\u00e9rience authentique. Des outils comme essayer l&#8217;app Revolt Game illustrent cette tendance, en ouvrant la voie \u00e0 une immersion plus profonde, ludique et communautaire.\n<\/p>\n<p>\nEn d\u00e9finitive, la v\u00e9ritable innovation dans le domaine des jeux en ligne r\u00e9side dans leur capacit\u00e9 \u00e0 \u00e9quilibrer technologie, simplicit\u00e9 et convivialit\u00e9. Et c\u2019est pr\u00e9cis\u00e9ment cette dynamique que Revolt Game incarne aujourd\u2019hui, faisant de chaque partie bien plus qu\u2019un simple divertissement \u2013 une exp\u00e9rience collective en constante progression.\n<\/p>\n<blockquote><p>\n&#8220;Le futur du jeu vid\u00e9o repose sur la capacit\u00e9 \u00e0 cr\u00e9er des univers o\u00f9 chaque utilisateur se sent \u00e0 la fois acteur et spectateur, dans une interaction fluide et authentique.&#8221; \u2014 Expert en technologies ludique\n<\/p><\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p>Introduction : L\u2019\u00e9volution du divertissement num\u00e9rique en 2024 Le paysage du divertissement interactif conna\u00eet aujourd\u2019hui une m\u00e9tamorphose rapide, port\u00e9e par l\u2019avanc\u00e9e technologique et la recherche constante d&#8217;engagement renouvel\u00e9. Selon une \u00e9tude r\u00e9cente de l\u2019Interactive Entertainment Association, l\u2019investissement mondial dans les jeux mobiles et en ligne a culmin\u00e9 \u00e0 250 milliards de dollars en 2023, soulignant [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v20.4 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>R\u00e9inventer l\u2019exp\u00e9rience ludique \u00e0 l\u2019\u00e8re num\u00e9rique : Le cas de Revolt Game - MC AMB<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/mcamb.eng.br\/blog\/reinventer-l-experience-ludique-a-l-ere-numerique-le-cas-de-revolt-game\/\" \/>\n<meta property=\"og:locale\" content=\"pt_BR\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"R\u00e9inventer l\u2019exp\u00e9rience ludique \u00e0 l\u2019\u00e8re num\u00e9rique : Le cas de Revolt Game - MC AMB\" \/>\n<meta property=\"og:description\" content=\"Introduction : L\u2019\u00e9volution du divertissement num\u00e9rique en 2024 Le paysage du divertissement interactif conna\u00eet aujourd\u2019hui une m\u00e9tamorphose rapide, port\u00e9e par l\u2019avanc\u00e9e technologique et la recherche constante d&#8217;engagement renouvel\u00e9. Selon une \u00e9tude r\u00e9cente de l\u2019Interactive Entertainment Association, l\u2019investissement mondial dans les jeux mobiles et en ligne a culmin\u00e9 \u00e0 250 milliards de dollars en 2023, soulignant [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/mcamb.eng.br\/blog\/reinventer-l-experience-ludique-a-l-ere-numerique-le-cas-de-revolt-game\/\" \/>\n<meta property=\"og:site_name\" content=\"MC AMB\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/mcambengamb\" \/>\n<meta property=\"article:published_time\" content=\"2025-05-13T18:41:46+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2026-05-13T13:42:06+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/mcamb.eng.br\/blog\/wp-content\/uploads\/2023\/03\/logo.webp\" \/>\n\t<meta property=\"og:image:width\" content=\"220\" \/>\n\t<meta property=\"og:image:height\" content=\"176\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/webp\" \/>\n<meta name=\"author\" content=\"Felipe Fiatikoski Angelo\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Escrito por\" \/>\n\t<meta name=\"twitter:data1\" content=\"Felipe Fiatikoski Angelo\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. tempo de leitura\" \/>\n\t<meta name=\"twitter:data2\" content=\"3 minutos\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/mcamb.eng.br\/blog\/reinventer-l-experience-ludique-a-l-ere-numerique-le-cas-de-revolt-game\/#article\",\"isPartOf\":{\"@id\":\"https:\/\/mcamb.eng.br\/blog\/reinventer-l-experience-ludique-a-l-ere-numerique-le-cas-de-revolt-game\/\"},\"author\":{\"name\":\"Felipe Fiatikoski Angelo\",\"@id\":\"https:\/\/mcamb.eng.br\/blog\/#\/schema\/person\/a442e8e8ffde488aa5d57fd80e93d314\"},\"headline\":\"R\u00e9inventer l\u2019exp\u00e9rience ludique \u00e0 l\u2019\u00e8re num\u00e9rique : Le cas de Revolt Game\",\"datePublished\":\"2025-05-13T18:41:46+00:00\",\"dateModified\":\"2026-05-13T13:42:06+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\/\/mcamb.eng.br\/blog\/reinventer-l-experience-ludique-a-l-ere-numerique-le-cas-de-revolt-game\/\"},\"wordCount\":693,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\/\/mcamb.eng.br\/blog\/#organization\"},\"inLanguage\":\"pt-BR\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\/\/mcamb.eng.br\/blog\/reinventer-l-experience-ludique-a-l-ere-numerique-le-cas-de-revolt-game\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/mcamb.eng.br\/blog\/reinventer-l-experience-ludique-a-l-ere-numerique-le-cas-de-revolt-game\/\",\"url\":\"https:\/\/mcamb.eng.br\/blog\/reinventer-l-experience-ludique-a-l-ere-numerique-le-cas-de-revolt-game\/\",\"name\":\"R\u00e9inventer l\u2019exp\u00e9rience ludique \u00e0 l\u2019\u00e8re num\u00e9rique : Le cas de Revolt Game - MC AMB\",\"isPartOf\":{\"@id\":\"https:\/\/mcamb.eng.br\/blog\/#website\"},\"datePublished\":\"2025-05-13T18:41:46+00:00\",\"dateModified\":\"2026-05-13T13:42:06+00:00\",\"breadcrumb\":{\"@id\":\"https:\/\/mcamb.eng.br\/blog\/reinventer-l-experience-ludique-a-l-ere-numerique-le-cas-de-revolt-game\/#breadcrumb\"},\"inLanguage\":\"pt-BR\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/mcamb.eng.br\/blog\/reinventer-l-experience-ludique-a-l-ere-numerique-le-cas-de-revolt-game\/\"]}]},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/mcamb.eng.br\/blog\/reinventer-l-experience-ludique-a-l-ere-numerique-le-cas-de-revolt-game\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"In\u00edcio\",\"item\":\"https:\/\/mcamb.eng.br\/blog\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"R\u00e9inventer l\u2019exp\u00e9rience ludique \u00e0 l\u2019\u00e8re num\u00e9rique : Le cas de Revolt Game\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/mcamb.eng.br\/blog\/#website\",\"url\":\"https:\/\/mcamb.eng.br\/blog\/\",\"name\":\"MC AMB\",\"description\":\"Regulariza\u00e7\u00e3o Ambiental, Topografia e Seguran\u00e7a do Trabalho\",\"publisher\":{\"@id\":\"https:\/\/mcamb.eng.br\/blog\/#organization\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/mcamb.eng.br\/blog\/?s={search_term_string}\"},\"query-input\":\"required name=search_term_string\"}],\"inLanguage\":\"pt-BR\"},{\"@type\":\"Organization\",\"@id\":\"https:\/\/mcamb.eng.br\/blog\/#organization\",\"name\":\"MC AMB\",\"url\":\"https:\/\/mcamb.eng.br\/blog\/\",\"logo\":{\"@type\":\"ImageObject\",\"inLanguage\":\"pt-BR\",\"@id\":\"https:\/\/mcamb.eng.br\/blog\/#\/schema\/logo\/image\/\",\"url\":\"https:\/\/mcamb.eng.br\/blog\/wp-content\/uploads\/2023\/03\/logo.webp\",\"contentUrl\":\"https:\/\/mcamb.eng.br\/blog\/wp-content\/uploads\/2023\/03\/logo.webp\",\"width\":220,\"height\":176,\"caption\":\"MC AMB\"},\"image\":{\"@id\":\"https:\/\/mcamb.eng.br\/blog\/#\/schema\/logo\/image\/\"},\"sameAs\":[\"https:\/\/www.facebook.com\/mcambengamb\",\"https:\/\/www.instagram.com\/mcambengenharia\/\"]},{\"@type\":\"Person\",\"@id\":\"https:\/\/mcamb.eng.br\/blog\/#\/schema\/person\/a442e8e8ffde488aa5d57fd80e93d314\",\"name\":\"Felipe Fiatikoski Angelo\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"pt-BR\",\"@id\":\"https:\/\/mcamb.eng.br\/blog\/#\/schema\/person\/image\/\",\"url\":\"https:\/\/secure.gravatar.com\/avatar\/3ac7ccd215ee9c749dc685397b946f91?s=96&d=mm&r=g\",\"contentUrl\":\"https:\/\/secure.gravatar.com\/avatar\/3ac7ccd215ee9c749dc685397b946f91?s=96&d=mm&r=g\",\"caption\":\"Felipe Fiatikoski Angelo\"},\"url\":\"https:\/\/mcamb.eng.br\/blog\/author\/felipe\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"R\u00e9inventer l\u2019exp\u00e9rience ludique \u00e0 l\u2019\u00e8re num\u00e9rique : Le cas de Revolt Game - MC AMB","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/mcamb.eng.br\/blog\/reinventer-l-experience-ludique-a-l-ere-numerique-le-cas-de-revolt-game\/","og_locale":"pt_BR","og_type":"article","og_title":"R\u00e9inventer l\u2019exp\u00e9rience ludique \u00e0 l\u2019\u00e8re num\u00e9rique : Le cas de Revolt Game - MC AMB","og_description":"Introduction : L\u2019\u00e9volution du divertissement num\u00e9rique en 2024 Le paysage du divertissement interactif conna\u00eet aujourd\u2019hui une m\u00e9tamorphose rapide, port\u00e9e par l\u2019avanc\u00e9e technologique et la recherche constante d&#8217;engagement renouvel\u00e9. Selon une \u00e9tude r\u00e9cente de l\u2019Interactive Entertainment Association, l\u2019investissement mondial dans les jeux mobiles et en ligne a culmin\u00e9 \u00e0 250 milliards de dollars en 2023, soulignant [&hellip;]","og_url":"https:\/\/mcamb.eng.br\/blog\/reinventer-l-experience-ludique-a-l-ere-numerique-le-cas-de-revolt-game\/","og_site_name":"MC AMB","article_publisher":"https:\/\/www.facebook.com\/mcambengamb","article_published_time":"2025-05-13T18:41:46+00:00","article_modified_time":"2026-05-13T13:42:06+00:00","og_image":[{"width":220,"height":176,"url":"https:\/\/mcamb.eng.br\/blog\/wp-content\/uploads\/2023\/03\/logo.webp","type":"image\/webp"}],"author":"Felipe Fiatikoski Angelo","twitter_card":"summary_large_image","twitter_misc":{"Escrito por":"Felipe Fiatikoski Angelo","Est. tempo de leitura":"3 minutos"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/mcamb.eng.br\/blog\/reinventer-l-experience-ludique-a-l-ere-numerique-le-cas-de-revolt-game\/#article","isPartOf":{"@id":"https:\/\/mcamb.eng.br\/blog\/reinventer-l-experience-ludique-a-l-ere-numerique-le-cas-de-revolt-game\/"},"author":{"name":"Felipe Fiatikoski Angelo","@id":"https:\/\/mcamb.eng.br\/blog\/#\/schema\/person\/a442e8e8ffde488aa5d57fd80e93d314"},"headline":"R\u00e9inventer l\u2019exp\u00e9rience ludique \u00e0 l\u2019\u00e8re num\u00e9rique : Le cas de Revolt Game","datePublished":"2025-05-13T18:41:46+00:00","dateModified":"2026-05-13T13:42:06+00:00","mainEntityOfPage":{"@id":"https:\/\/mcamb.eng.br\/blog\/reinventer-l-experience-ludique-a-l-ere-numerique-le-cas-de-revolt-game\/"},"wordCount":693,"commentCount":0,"publisher":{"@id":"https:\/\/mcamb.eng.br\/blog\/#organization"},"inLanguage":"pt-BR","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/mcamb.eng.br\/blog\/reinventer-l-experience-ludique-a-l-ere-numerique-le-cas-de-revolt-game\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/mcamb.eng.br\/blog\/reinventer-l-experience-ludique-a-l-ere-numerique-le-cas-de-revolt-game\/","url":"https:\/\/mcamb.eng.br\/blog\/reinventer-l-experience-ludique-a-l-ere-numerique-le-cas-de-revolt-game\/","name":"R\u00e9inventer l\u2019exp\u00e9rience ludique \u00e0 l\u2019\u00e8re num\u00e9rique : Le cas de Revolt Game - MC AMB","isPartOf":{"@id":"https:\/\/mcamb.eng.br\/blog\/#website"},"datePublished":"2025-05-13T18:41:46+00:00","dateModified":"2026-05-13T13:42:06+00:00","breadcrumb":{"@id":"https:\/\/mcamb.eng.br\/blog\/reinventer-l-experience-ludique-a-l-ere-numerique-le-cas-de-revolt-game\/#breadcrumb"},"inLanguage":"pt-BR","potentialAction":[{"@type":"ReadAction","target":["https:\/\/mcamb.eng.br\/blog\/reinventer-l-experience-ludique-a-l-ere-numerique-le-cas-de-revolt-game\/"]}]},{"@type":"BreadcrumbList","@id":"https:\/\/mcamb.eng.br\/blog\/reinventer-l-experience-ludique-a-l-ere-numerique-le-cas-de-revolt-game\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"In\u00edcio","item":"https:\/\/mcamb.eng.br\/blog\/"},{"@type":"ListItem","position":2,"name":"R\u00e9inventer l\u2019exp\u00e9rience ludique \u00e0 l\u2019\u00e8re num\u00e9rique : Le cas de Revolt Game"}]},{"@type":"WebSite","@id":"https:\/\/mcamb.eng.br\/blog\/#website","url":"https:\/\/mcamb.eng.br\/blog\/","name":"MC AMB","description":"Regulariza\u00e7\u00e3o Ambiental, Topografia e Seguran\u00e7a do Trabalho","publisher":{"@id":"https:\/\/mcamb.eng.br\/blog\/#organization"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/mcamb.eng.br\/blog\/?s={search_term_string}"},"query-input":"required name=search_term_string"}],"inLanguage":"pt-BR"},{"@type":"Organization","@id":"https:\/\/mcamb.eng.br\/blog\/#organization","name":"MC AMB","url":"https:\/\/mcamb.eng.br\/blog\/","logo":{"@type":"ImageObject","inLanguage":"pt-BR","@id":"https:\/\/mcamb.eng.br\/blog\/#\/schema\/logo\/image\/","url":"https:\/\/mcamb.eng.br\/blog\/wp-content\/uploads\/2023\/03\/logo.webp","contentUrl":"https:\/\/mcamb.eng.br\/blog\/wp-content\/uploads\/2023\/03\/logo.webp","width":220,"height":176,"caption":"MC AMB"},"image":{"@id":"https:\/\/mcamb.eng.br\/blog\/#\/schema\/logo\/image\/"},"sameAs":["https:\/\/www.facebook.com\/mcambengamb","https:\/\/www.instagram.com\/mcambengenharia\/"]},{"@type":"Person","@id":"https:\/\/mcamb.eng.br\/blog\/#\/schema\/person\/a442e8e8ffde488aa5d57fd80e93d314","name":"Felipe Fiatikoski Angelo","image":{"@type":"ImageObject","inLanguage":"pt-BR","@id":"https:\/\/mcamb.eng.br\/blog\/#\/schema\/person\/image\/","url":"https:\/\/secure.gravatar.com\/avatar\/3ac7ccd215ee9c749dc685397b946f91?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/3ac7ccd215ee9c749dc685397b946f91?s=96&d=mm&r=g","caption":"Felipe Fiatikoski Angelo"},"url":"https:\/\/mcamb.eng.br\/blog\/author\/felipe\/"}]}},"_links":{"self":[{"href":"https:\/\/mcamb.eng.br\/blog\/wp-json\/wp\/v2\/posts\/23159"}],"collection":[{"href":"https:\/\/mcamb.eng.br\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mcamb.eng.br\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mcamb.eng.br\/blog\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/mcamb.eng.br\/blog\/wp-json\/wp\/v2\/comments?post=23159"}],"version-history":[{"count":1,"href":"https:\/\/mcamb.eng.br\/blog\/wp-json\/wp\/v2\/posts\/23159\/revisions"}],"predecessor-version":[{"id":23160,"href":"https:\/\/mcamb.eng.br\/blog\/wp-json\/wp\/v2\/posts\/23159\/revisions\/23160"}],"wp:attachment":[{"href":"https:\/\/mcamb.eng.br\/blog\/wp-json\/wp\/v2\/media?parent=23159"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mcamb.eng.br\/blog\/wp-json\/wp\/v2\/categories?post=23159"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mcamb.eng.br\/blog\/wp-json\/wp\/v2\/tags?post=23159"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}